FEATURES
Koja Trucker includes a full set of progression, social, and admin-driven systems. This page groups the core features in one place.
What's included
Leaderboard
The leaderboard ranks companies by earnings across three time ranges.
Ranges
This week
This month
All time
What's shown
A podium for the top 3 with badges, earnings, and member counts.
A full standings table with rank, company, earnings, km, members, and rank delta.
The player's own company is highlighted with a
YOUtag.
Weekly company stats are reset by the admin Weekly reset action. That also clears members' weekly delivery counts.
Convoys
A convoy lets multiple drivers haul the same contract together and all get paid on delivery.
How it works
A driver creates a convoy from the tablet top bar and invites up to 3 others.
When the leader accepts an order, it is replicated to every convoy member.
All members must use a matching vehicle class before loading begins.
Everyone drives to pickup, loads, and delivers.
Each driver is paid for their own run.
Riding along
A player can ride as a passenger in the leader's truck. Passengers are paid automatically when the driver completes the delivery.
Cancellation
If the leader or a member leaves mid-run, convoy mates are notified and the run is handled gracefully. Followers can still finish their own delivery, depending on timing.
Companies
Players can found a company, recruit drivers, and build a shared brand that competes on the leaderboard.
Roles
Owner
Everything: settings, bank, disband, promote/demote, kick.
Manager
Invite, accept/reject join requests, kick drivers.
Driver
Haul under the company and contribute to its stats.
Tabs
Overview — totals, live activity feed, level progression, server rank.
Members — roster with online status, weekly deliveries, and contribution.
Invitations — invite by ID or name and review join requests.
Statistics — weekly/monthly earnings, category breakdown, highlights.
Bank — deposit, withdraw, and transaction history.
Settings — name, tag, description, avatar, recruitment mode, min level, cut.
The company cut and bank
The owner can set a company cut from 0–50% on every employee delivery. The cut lands in the firm bank. Drivers see it as a line item on the end screen.
Recruitment modes
Open
Anyone meeting the level requirement joins instantly.
Invite only
Players must request to join or be invited.
Closed
No new members and hidden from the company browser.
Founding requirement
By default a player must be level 5 to found a company with Config.Company.MinLevelToCreate.
Localization
Koja Trucker ships fully translated into 9 languages and every user-facing string is translatable.
en
English
pl
Polski
de
Deutsch
es
Español
fr
Français
hi
हिन्दी
ja
日本語
ru
Русский
zh
中文
How it works
Translation files live in
locales/<code>.jsonand share the same key structure.The default language is
general.localein the config.The tablet UI, Lua notifications, blips, and help text read from the same files.
Adding or editing a language
Copy
locales/en.jsontolocales/<code>.json.Translate the values and keep the keys identical.
Set
general.localeto your code.
Native GTA text renders Latin and Cyrillic reliably, but not CJK or Devanagari. For hi, ja, and zh, those specific strings stay in English by design. Tablet and notification text is still fully translated.
Promo codes
Promo codes grant a temporary reward boost. They work well for events and Tebex rewards.
Redeeming
Players redeem codes from the dashboard on the tablet. There is no chat command.
Code fields
code
What the player types. Case-insensitive.
kind
money, xp, or sp — what gets multiplied.
multiplier
For example, 2.0 doubles the reward.
duration
How long the boost lasts, in seconds.
max_uses
Total redeems before the code expires. 0 means unlimited.
expires_at
Unix timestamp hard expiry. 0 means never.
note
Internal note such as Tebex SKU or event name. Not shown.
A player can redeem a given code once.
Managing codes
Create and manage codes from Admin → Promos, or programmatically:
CreatePromoCodeDeletePromoCodeGrantPromoEffect
For Tebex rewards, GrantPromoEffect lets you apply a boost directly to a player without using a visible code.
Orders
Orders are the core contracts players haul. Each order targets a vehicle class and belongs to a category that changes the rules and reward.
Vehicle classes
1
Van
Small box — drive to the marker and load
2
Truck
Depot loading — carry crates into the back
3
Semi-truck
Forklift loads pallets onto a trailer you hook up
Categories
Default
Standard delivery.
Urgent
Has a deadline. Late delivery cuts payout by 50%.
Dangerous
Cargo explodes if you exceed a damage threshold.
Fragile
Each hit reduces payout. Too many hits destroys the cargo.
Illegal
Police may stop and arrest you mid-delivery. Higher risk, higher pay.
Business
Exclusive company contract. One driver at a time. Respawns on a timer.
Business orders
Business orders are premium, single-driver contracts shown on their own tablet screen. While one driver has it, it shows as taken to everyone else and restocks after business_respawn_interval seconds.
The reward can be fixed or rolled between business_reward_min and business_reward_max.
Creating orders
Open Admin → Orders → New order. You set:
Identity — label, id, description, category, crate image.
Requirements and reward — vehicle class, required level, payout, XP.
Cargo — weight, predicted time, props.
Pickup and drop-off — captured in-game with a live coordinate picker.
A live tablet preview updates as you type.
Anti-cheat
Server-side, a delivery is only paid out if the player is actually at the drop-off zone. Suspicious completions are reported to the anti-cheat Discord channel.
Rentals
Players who do not own a suitable rig can rent one from the tablet. An NPC driver delivers it to the nearest road and leaves it for them.
Flow
Open Rentals, filter by class, and rent a vehicle.
An NPC spawns and drives the rig to you.
The rental stays valid for a set number of deliveries.
Configuration
Rentable vehicles are defined in data/vehicles.json and edited via Admin → Vehicles. A vehicle becomes rentable once it has a rental price and a deliveries count.
The class and capacity are also defined there. They control which orders a player can accept.
Notes
The rental price is charged from the player's bank account.
A player may only hold one active rental at a time.
Starting an order requires a valid rental or owned vehicle of that class.
Quests
Daily and weekly quests give players extra goals and rewards. Each player gets a random selection from a configurable pool.
How it works
Every player receives N daily and N weekly quests.
Daily quests reset at midnight server time.
Weekly quests reset every Monday.
Progress updates live as the player delivers.
Completed quests are claimed from the Quests tab.
Players who already have quests for the current period keep them until the next reset. Editing the pool only affects new assignments.
Quest types
deliveries
Any completed delivery
distance
Kilometres driven
earn
Money earned from deliveries
night
Deliveries completed at night
flawless
Deliveries with no fragile damage
category
Deliveries of a chosen category
class
Deliveries with a chosen class
Rewards can combine money, XP, and skill points.
Editing quests
Open Admin → Quests. You can set how many of each type are shown, then add, edit, or remove quests in the daily and weekly pools. Everything is saved to data/quests.json.
Skills
Drivers earn skill points on level-up and spend them on perks across three skill trees.
Trees
Van
Light delivery perks
Truck
Medium hauler perks
Semi
Heavy hauler perks
Example perks
Perks are configured in data/skills.json and edited from Admin → Skills.
Loading speed — faster load and unload.
Night jobs — bonus payout for deliveries between
22:00–05:00.More per KM — extra payout scaling with route distance.
Cheaper company cut — lowers the firm cut.
Lucky streak — chance for a
+25%payout.Veteran XP — extra XP per run.
No time penalty — removes the urgent late penalty.
Trailer durability — tougher cargo.
Each perk can have multiple levels with rising costs and prerequisites.
All bonus math is computed server-side at delivery time, including the night-shift check.
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