clothes-hangerUniforms

File: shared/config.lua β†’ Config.Uniforms


Defines the work clothes applied to players when they start a mission. Separate sets for male and female character models.

Fields

Each gender entry contains component IDs that map to GTA V ped component indices:

Key
Type
Description

tshirt_1

number

T-shirt drawable ID.

tshirt_2

number

T-shirt texture ID.

torso_1

number

Torso / jacket drawable ID.

torso_2

number

Torso / jacket texture ID.

arms

number

Arms drawable ID.

pants_1

number

Pants drawable ID.

pants_2

number

Pants texture ID.

shoes_1

number

Shoes drawable ID.

shoes_2

number

Shoes texture ID.

Example

Config.Uniforms = {
    ['male'] = {
        ['tshirt_1'] = 15, ['tshirt_2'] = 0,
        ['torso_1'] = 65,  ['torso_2'] = 0,
        ['arms'] = 0,
        ['pants_1'] = 38,  ['pants_2'] = 0,
        ['shoes_1'] = 12,  ['shoes_2'] = 0,
    },
    ['female'] = {
        ['tshirt_1'] = 15, ['tshirt_2'] = 0,
        ['torso_1'] = 59,  ['torso_2'] = 0,
        ['arms'] = 15,
        ['pants_1'] = 38,  ['pants_2'] = 0,
        ['shoes_1'] = 12,  ['shoes_2'] = 0,
    }
}
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Tip: Use a clothes menu or ped editor tool (e.g. illenern-appearance) to find the drawable/texture IDs for your desired outfit, then paste them here.