πDefault Images
By default, dialogs load item icons based on each respname. The system looks in the build/images/ directory and tries to find a file named <respname>.png. For example, if you have:
respname = "weapon_pistol"then the dialog UI will automatically use the image at:
build/images/weapon_pistol.pngIf that file exists, it will be shown next to the itemβs label in Shop, Market, or Crafting windows. If you need a custom icon, just place a PNG in build/images named exactly the same as your respname.
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