# Scene Creator

The Photo Studio shoots one garment on a plain ped. The **Scene Creator** is for the shot around it: a dressed and posed ped, props from GTA itself, the hour of the day and a backdrop. A scene is saved in the project, so you can come back to the same shot after you change a texture and take it again.

:::hint{type="info" title="Premium"}
The Scene Creator is a Premium feature, including library peds as actors and their skin tone.
:::

:::hint{type="info" title="New in 2.0.8"}
An actor can be any ped from the [Ped Library](/cloth-tool/about-the-tool/ped-library) and has its own skin tone. A saved outfit can be sent straight to the Scene Creator.
:::

## Open it

- **From the main menu:** choose **Scenes…**.
- **From the 3D preview:** click the clapperboard button, **Stage this garment in the Scene Creator**. The window opens on the garment you are looking at.
- **From an outfit:** on a saved outfit (Appearance → Outfit), choose **Scene Creator**. The outfit becomes the scene's actor. Save the outfit first; an unsaved outfit cannot be sent.

The window opens on **Scenes**:

- **New scene** starts with the selected garment on a dressed ped, framed and lit, or with the default body on the studio stage if nothing is selected.
- **In this project** lists the scenes saved in the project. Open one, or delete it.
- **Open a file…** opens a `.kctscene` from anywhere on your PC.
- If the last window closed with unsaved changes, the start screen offers to pick up where it left off.

A project must be open; a scene is made of its garments.

## The window

The **Navigator** on the left lists everything in the scene. The **Inspector** on the right shows the settings of what you selected. On a narrow window both fold into drawers you open with **Show navigator** and **Show inspector**.

| Navigator group | Row | What you set |
| --- | --- | --- |
| People | The actor | Outfit, pose, body and placement |
| Props | Each object | Position, rotation, size, visibility, shadow |
| Camera | Camera | The shot |
| Lighting | Look | Time of day, shadows, grey mannequin |
| Background | Stage | Floor and backdrop |

The arrow button in the header, **Back to library**, returns to the start screen.

## The actor

Select the actor to get four tabs.

### Outfit

Tick the garments the ped wears. Search the list to find one quickly. The starred garment is the one the scene is built around; click the star on another garment to change it. A garment cut for the other body is marked and is not drawn on this ped.

### Pose

Pose the actor for the still. **Move / IK**: drag a hand or foot to pose the whole limb. **Rotate**: select a controller and turn it for precise posing. **Reset pose** puts the actor back in the default stance. The pose is saved with the scene.

### Body

- **Ped**: **Freemode**, or any ped in the project's Ped Library. A library ped wears the outfit over its own body, and the ped decides the gender.
- **Gender** (freemode only).
- **Skin tone**, or **Textures' own** to use the skin in the textures.
- **Dressed** or **Naked** for the body under the outfit.
- **Advanced → Component ids**: the body's own components, by number (-1 = none). **Reset components** undoes your changes.

### Placement

Move the actor **Left · right** and **Back · forward**, turn it with **Heading**, or put it back with **Back to the origin**.

## Props

Click **Add object** in the Navigator to search GTA's own objects. Type a word (bench, plant, neon…) or pick a category, such as Seating, Street, Signs & neon, Plants or Interior. **Recent** keeps what you added before, and the star adds an object to **Favourites**, which are kept between scenes. The game files must be set up in Settings for the search to work. A scene holds up to 40 objects.

With an object selected, the Inspector has its **Name**, **Position**, **Rotation** (**Turn**, plus **Pitch and roll**), **Size**, **Visible** and **Casts a shadow**, with **Frame**, **Duplicate** and **Delete**.

### Moving things with the gizmo

The shot controls over the viewport place the actor and objects directly:

| Control | What it does |
| --- | --- |
| **Move**, **Rotate**, **Scale** | Pick the gizmo for the selected actor or object. The actor can be moved and turned but not scaled. |
| **Snap** | Snap to floor: moves step by a quarter of a metre and turns by 15°. Hold **Shift** while dragging to place freely. |
| **Frame** | Frames the selected person or prop |

Click an actor or object in the viewport to select it. Each drag is one undo step.

## Camera, light and stage

- **Camera:** orbit, pan or zoom the viewport to set up the shot. The shot controls jump to **Front**, **Three-quarter**, **Side** or **Back**, and **Reset camera** goes back to the start.
- **Look:** **Time of day** with six **Jump to** presets (Night, Dawn, Morning, Noon, Golden hour, Dusk), **Shadows** (the ped casts onto itself and the floor) and **Grey ped (mannequin)**, a neutral grey body that keeps the garments' textures.
- **Stage:** **Floor** (Studio, Grid or None) and a **Backdrop** from the swatches.

## Take the photo

Click **Take photo** or press **P**. The photo controls you know from the [Photo Studio](/cloth-tool/about-the-tool/photo-studio) open on the scene exactly as the viewport shows it, and save one picture as PNG, WEBP or JPG.

## Saving

Name the scene in the header and save with **Save** or **Ctrl+S**. Scenes are saved as `.kctscene` files in the project's `scenes` folder, so they travel with the project. Closing with unsaved changes asks first; if the window is closed anyway, the changes are kept so the next window can offer them back.

## Keyboard

| Key | Action |
| --- | --- |
| **P** | Take photo |
| **F** | Frame the selection |
| **Ctrl+S** | Save |
| **Ctrl+Z** | Undo |
| **Ctrl+Y** or **Ctrl+Shift+Z** | Redo |
| **Shift** while dragging | Place without snapping |

:::hint{type="info" title="Scenes from earlier versions"}
The Scene Creator composes still photos. A scene saved with a keyed camera shot in an earlier version opens on its first frame, and its keys are kept in the file.
:::

## Related pages

- [Photo Studio](/cloth-tool/about-the-tool/photo-studio) — quick, consistent shots of one garment
- [Ped Library](/cloth-tool/about-the-tool/ped-library) — peds and saved outfits for your actors
- [Appearance menu](/cloth-tool/about-the-tool/appearance-menu) — the Ped, Outfit and Look tabs of the 3D preview
- [3D Preview](/cloth-tool/about-the-tool/3d-preview)
