# Photo Studio

A clothing pack sells on its screenshots. The **Photo Studio** turns your finished items into clean, consistent marketing renders — ready for your store page, CFX thread or Discord — straight out of the tool.

:::hint{type="info"}
The Photo Studio is a **premium** feature.
:::

## What it does

Instead of fighting with the in-game camera and lighting, you capture your item on the ped under **studio lighting**, framed consistently across every shot. That means a whole catalogue that looks like it belongs together.

## Output

| Setting        | Options                                                        |
| -------------- | -------------------------------------------------------------- |
| **Formats**    | PNG, WEBP, JPG                                                 |
| **Resolution** | Scalable — export larger than the viewport for crisp store art |
| **Subject**    | The currently previewed item on the male / female ped          |

## A consistent set

Because the lighting and framing are fixed, re-shooting every item gives you a **uniform gallery** — the same angle, the same light, the same background — which reads as far more professional than mismatched in-game screenshots.

:::hint{type="success"}
**Workflow:** finish and optimize an item, capture it in the Photo Studio, then move to the next one. Do a whole pack in one pass and your store listing comes together in minutes.
:::

## Related pages

- [3D Preview](/cloth-tool/about-the-tool/3d-preview) — The centre panel renders your garment on an actual mpmfreemode01 / mpffreemode01 ped, with your real .ytd textures applied.
- [Building](/cloth-tool/about-the-tool/building) — When your project is ready, hit Build and choose the FiveM target.
- [Importing](/cloth-tool/about-the-tool/importing) — Select an item and click Import .ydd / .ytd (or right‑click an item → import).
- [Interface](/cloth-tool/about-the-tool/interface) — The main window is split into three panels.
- [Items and Textures](/cloth-tool/about-the-tool/items-and-textures) — An item is one garment or prop.
- [Texture Optimization](/cloth-tool/about-the-tool/texture-optimization) — Hand-made clothing packs are usually bloated and full of textures the game doesn't like — odd sizes, no mipmaps, wrong compression.
- [About the Tool](/cloth-tool/about-the-tool) — back to the section overview
